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BYU Professor and Alumni Shine with Oscar-Nominated Animated Film

March 08, 2024 03:58 PM
Kelly Loosli and Animation Alumni Share Poignant Story Through Animated Short
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A New Type of Ballet: “Art in Motion” Highlights Female Artists, Features Animated Projections

October 25, 2023 04:09 PM
3 Ballet Area Faculty Highlight 3 Female Painters in Their Immersive, Multimedia Ballet
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Design Grad Shares Her Light Through “Liminus”

October 06, 2023 02:17 PM
Emily Ellis Directs The BYU Center For Animation’s Award-Winning Video Game
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BYU student film featured at the world’s largest children’s film festival

November 17, 2021 12:00 AM
The work of the BYU Center for Animation continues to receive national recognition. A short film named “Salt,” directed and produced by BYU students, was recently screened at the Chicago International Children’s Film Festival — the oldest film festival in the country and the largest in the world.
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Dallin Jones on Animation, Filmmaking and 'Curing Souls' Through Art

April 06, 2020 12:00 AM
Jones — a native of Midland, Michigan — will graduate with a BFA in animation on April 24, 2020
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Q&A: Grendel Cooks Up Success

February 07, 2020 12:00 AM
On a picturesque seaside knoll, a peaceful dragon is mowing his lawn when Vikings arrive in the bay below. Eager to greet them, the monster brings homemade cookies. But his new neighbors aren’t having it. So begins the 8-minute BYU student animation Grendel, which won gold at the 46th Annual Student Academy Awards. Here student director Kalee S. McCollaum (BA ’18) shares the backstory. How did the story of Grendel get chosen? Grendel, a twist on the Beowulf legend, was originally pitched in storyboard form by animation student Erik K. Hansen (BA ’18). As he went through the slides and added explanations to the visuals, we were all laughing and felt the idea had a good amount of heart and potential. Read the entire Q&A in BYU Magazine's Winter 2020 issue.
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BYU Center for Animation Claims Sixth Student Academy Award

October 18, 2019 12:00 AM
https://vimeo.com/295876694 BYU’s highly esteemed Center for Animation became even more reputable when the short film “Grendel,” directed and produced by BYU animation students, recently won its sixth Student Academy Award. This year, the Student Academy Awards competition received a total of 1,615 entries from 255 domestic and 105 international colleges and universities. Only 16 entries received an award. Student director Kalee McCollaum and student producer Austin Rodriguez worked with approximately 40 students to make this film a reality. Thousands of hours went into the project which was supervised by professors Kelly Loosli and R. Brent Adams. The story of “Grendel” is a reverse telling of the classic Beowulf tale where Grendel, the friendly monster in the film, is joined by rowdy Viking neighbors who harass him. He slowly starts to retaliate until he realizes he’s the one who has become the monster. This realization spikes a change in character as he chooses to help save the Vikings from other creatures. Read more at news.byu.edu, sltrib.com or usatoday.com
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BYU Students Touch Hearts with ‘Handimojis’ Creation for Deaf Community

July 02, 2019 12:00 AM
https://www.youtube.com/watch?v=6I2koKZUFRk BYU students from the School of Communications and the Department of Design came together to create ‘Handimojis’ — an ASL-friendly version of Apple’s ‘Animoji’ BYU students Sam Carlson, Amanda Rasmussen and Coni Ramirez were given an assignment in their advertising class — create an idea that uses technology to connect customers to a brand. The result of this project extended beyond the classroom walls and has encouraged a wider conversation about inclusivity and diversity. Carlson knew he wanted this project to focus on the deaf community because of his deep admiration of American Sign Language and deaf culture — a respect he gained while serving an ASL mission for the Church of Jesus Christ of Latter-day Saints and working as an ASL teaching assistant for BYU. During the brainstorming phase, Carlson proposed to Rasmussen and Ramierez that they use the idea of Apple’s Animoji technology and add the ability to depict hand movement. This would allow users who couldn’t previously use the feature to have access to Animoji technology in a new, exciting and personalized way. In addition to using this for their class project, the team decided to enter ‘Handimojis’ into the Future Lions advertising competition. The challenge for the competition was to “connect an audience of your choosing to a product or service from a global brand in a way that wasn’t possible three years ago.” ‘Handimojis’ fit the goal of the competition, so they decided to make the April 15 deadline. When the team presented the idea of ‘Handimojis’ to their BYU class, they were met with hesitation as many people were under the assumption that it would be impossible for deaf users to be able to hold their phone and use ‘Handimojis’ at the same time. However, the team explained that deaf people already use just one hand when video chatting on the phone. The new feature could be easily integrated into the existing culture. The team enlisted the help of Britta Schwall, a member of the Salt Lake Deaf Community, to sign in the one minute and 15 second video clip. After they finished shooting the footage of Schwall and others from the Salt Lake Deaf Community, there was still an integral part missing — the animation for the ‘Handimojis’ hands. This task proved to be the most challenging aspect of bringing ‘Handimojis’ to life. The three advertising students knew what they wanted but didn’t have the skills themselves to execute the 3D graphics for ‘Handimojis.’ As the team hurried to find someone to do the animation before the upcoming competition deadline, they turned to the Department of Design and its animation students. They eventually got in contact with Emily Ellis, who had just learned in her animation class the exact skills and techniques that would be required to complete the ‘Handimojis’ idea. “Emily was the answer to our prayers,” said Carlson. “With four days until the deadline, she pulled off some kind of magic. Seeing her animation was one of the most beautiful things I’ve ever seen — it was exactly how we imagined it.” Rassmussen took Ellis’ animations and added them into the video only hours before the Future Lions competition deadline. Although the team’s idea didn’t advance in the competition, the team felt proud of their work and commitment to include a group of people that had previously been excluded from using Animojis. Schwall asked the team for permission to share their video on her Facebook to show what she had helped with. While the post was initially intended for Schwall’s immediate family and friends, the post now has over 48k views and 800 shares. Many of the comments on the post ask if ‘Handimojis’ is available for download or mention they weren’t able to find it in the App Store. While this app hasn’t been picked up by Apple, these comments show high interest and appreciation for this idea created by BYU students. “Seeing how the Deaf community reacted to it was more fulfilling than winning any award,” said Carlson. “It was a reminder to me why I first got involved with advertising — there's so much good and positive change we can be a part of.” Read additional coverage at ABC4.
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BYU Alumnus Breathes New Life into Ancient Art Form

April 24, 2019 12:00 AM
About a decade ago, the ancient form of Japanese woodblock printing was considered by some to be a dying art form — then BYU alumnus Jed Henry came along and shook things up. Henry took a genre of Japanese woodblock printing known as ukiyo-e — which translates into English as 'pictures of the floating world” — and gave it new life by using it to represent his other love: video games. Although Japanese woodblock printing may seem niche, Henry says it is gaining traction. “It’s a growing scene largely because of our efforts to draw attention to this craft, to this medium, through pop culture connections,” he said. Henry’s latest accomplishment is an exhibit in the Harold B. Library Auditorium titled “New Kids on the Block,” which he says is a punny nod to the process of block printing as well as a comment on how he and his business partner, Dave Bull, have “stormed onto the Japanese tradition print making scene.” The exhibit will be up until May 24, 2019. The idea to hold an exhibit at BYU was facilitated by Japanese professor Jack Stoneman, who, according to Henry, thought an exhibit would be a great way to promote Japanese culture on campus. “I’m very grateful for all the hard work and planning that went into making the exhibit look good. I think it was a success,” said Henry. For Henry, the exhibit also represented the first time all of his work has been displayed together. Usually his prints are stored in stacks or in folders in his office and other places. “To have them all up in one place for viewing is a little overwhelming,” said Henry, “I’ve been doing this for seven years now and it’s amazing how much a catalog of pieces can build up over that much time of dedicated, focused work.” The theme of the exhibit is inspired by Henry’s general approach to his work. “I didn’t do any work to match the theme of the exhibit, but rather the exhibit was created to reflect the focus of my work — breathing new life into a traditional medium by combining it with more relevant pop culture references that speak to modern people,” said Henry. As people look through his work, Henry says the experience is like “a guessing game.” “With the pop culture references we use, I think people have a lot of fun trying to recognize this or that video game or this or that movie when it’s veiled in a new light with this traditional Japanese art style,” said Henry. Henry also hopes that individuals who view the exhibit will be inspired to learn more about traditional Japanese printmaking and perhaps even experiment with it on their own. Through his and his business partner’s efforts, many people have been introduced to the art form. Henry says he works with individuals from all over the world, including Brazil, Mexico and the U.K. His work has also paved the way for more diversity in the industry. “A lot of our partners, employees and contractors are women who — as it is with most things in Japanese traditional culture — were traditionally excluded from participation,” said Henry. “They are very talented craftspeople who otherwise might not have been able to have work in the male-dominated arena of Japanese printmaking.” Henry and his partner have created hundreds of jobs in the craft, something Henry says is funny since they’re “an American guy and a Canadian guy.” But Henry’s widespread success may never have happened were it not for his outlook on art. “I always approach my work as a balance between what I want to express as an artist and also what I think customers will want,” said Henry. “Be yourself as an artist and express your true feelings about things through your art — don't be a hack, don't be fake, don't just chase the dollar — but also be your most marketable self.” Approaching art in this manner has allowed Henry to work on art every day and also have a stable economic situation. However, Henry warns that the life of an artist, while enjoyable, is not an easy path. “You have to work harder than most people in life,” said Henry. “The 40-hour work week with three weeks of paid vacation and benefits may not be the life that you get to live, but you can be very successful in the arts if you are willing to approach your work from a 50-50 balance between artistic integrity or emotional expression balanced with creating products that people want to buy, collect or display in their homes.” Henry says this attitude was something he picked up during his time as an undergraduate in BYU’s animation program. He said his animation professors, Kelly Loosli and Brent Adams, didn’t shy away from being realistic with him about what it would take to make it as an artist. “Kelly and Brent really galvanized my work ethic, which has continued to this day,” said Henry. “I work crazy hours and I get up really early in the morning so I can get some work done before my kids get up. I try to have a work-life balance, but I sacrifice sleep and maybe some hobbies. I sacrifice those hours to work on this more because I know what it takes to make a living in the arts.” To learn more about Henry and his work, visit his exhibit or watch his documentary “Art of the Game: Ukiyo-e Heroes.”
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BYU Animation Program Named Best in the Country

February 15, 2019 12:00 AM
BYU's animation bachelor of science program was ranked first in the nation by Animation Career Review in 2018. Read more and see some of the animation students' best work in BYU Magazine.
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Animation nabs top ranking

October 08, 2018 12:00 AM
It’s a good year for BYU’s Center for Animation: in May BYU animation students won E3’s College Game Competition, and now BYU tops the Animation Career Review’s ranking of animation schools with Bachelor of Science programs. BYU’s animation program is comprised of students in both the animation track (BFA) and the computer science animation emphasis (BS). Before they graduate, students work either on the animated film or the video game that is produced each year. The animation students typically focus on design, while the computer science students focus on special effects. Read the rest of the story on news.byu.edu.
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Animation students create award-winning video game

June 14, 2018 12:00 AM
Combine elements from classic video games like Mortal Kombat and Guitar Hero, and you will see the recipe for success behind the new game developed by animation students called “Beat Boxers.” The project, which recently took home the top prize at the E3 College Game Competition, follows on the successes of past projects like Nokbak, Vanguards and Relic Hunter. The competition is held annually and students from the BYU Center for Animation are not strangers to the event. “This project was a massive undertaking,” said Vanessa Palmer, a recently graduated illustration student and art director over the game. “If our team wasn’t so supportive of each other, there is no way I could have balanced working on the game with classwork and graduation.” “Beat Boxers,” was a combined effort from students in the Department of Design, Department of Theater and Media Arts, and Department of Computer Science. Read more about this story on news.byu.edu.
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Alumni's Work Gets High Praise from New York Times

December 02, 2015 12:00 AM
Moonbot Studios has drawn praise for an anti-bully short for The Ad Council’s latest campaign, “I Am a Witness” with three graduates from BYU’s College of Fine Arts and Communications including creative director Jake Wyatt, artist Renee Bates and animator David Wilson. “When The New York Times calls your work 'relevant' and 'adaptive,' you know you're making some savvy career choices,” said Wilson. Already nominated for Best Animated Special Production for the upcoming Annie Awards, the highest award in the animation industry, “I Am a Witness” continues to draw praise. The video, an interactive 2D animated short and the first fully hand-drawn short from the studio, is part of the Ad Council’s new integrated web campaign directed to empower teens. In an article, The New York Times discusses how staying relevant in an overcrowded advertising market is no easy feat for the Ad Council, the first creator of public services announcements in the United States over 70 years ago. The “I Am a Witness” campaign marks a new emphasis to motivate action of significant public issues through digital communication in a social media age. See more at The New York Times
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BYU animators try new genre, win another Student Emmy

April 27, 2015 12:00 AM
Director of 'Frozen' mentors, Disney/Pixar president praises 'Ram’s Horn' The tradition continued for BYU Center for Animation students, who won their 17th award in 12 years from the College Television Awards, commonly called the “Student Emmys.” This year’s animated short was Ram’s Horn, a comedic piece documenting the ascent of an oblivious, cocky mountaineer on a quest to the peak of a daunting mountain. He faces a few obstacles along the way against an unexpected rival, but in the end meets his goal while learning an important lesson about getting his priorities straight. only called the “Student Emmys.”
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Student collaboration tells an impactful Christmas message

December 15, 2014 12:00 AM
This Christmas eve marks 100 years since a Christmas truce took place on Flanders Fields in Belgium during World War I. BYU students collaborated to write, produce, photograph, edit and compose for a video to commemorate the event. The video is hosted by the nondenomenational, interfaith group Faith Counts. 'The story of The Christmas Truce of 1914 has been told and retold over the past century, and deservedly so,' said Faith Counts spokesperson Kerry Troup. 'It is a true story of how faith has the power to bring hope, even in the darkest times. The video that the students of BYU, one of our many faith partners, have produced showcases this story in a beautiful, creative way that we know others will enjoy and hopefully share.' Graphic design and animation students used original photography from that day in 1914, enhancing and adding motion in the video. Film students spent time in Belgium shooting the video from current-day Flanders Fields earlier this month. The BYU Men's Chorus composed and sang a special arrangement of Silent Night, a song that was sung during the Christmas truce. “FaithCounts works with a variety of content creating partners from many faiths,' Troup said. 'We’ve been very impressed with the BYU students’ creativity, professionalism and ability to give voice to stories of faith in profound and innovative ways.” The project was coordinated and organized at BYU through the Laycock Center for Creative Collaboration, with the cooperation of Don Mullan, creator of the Christmas Truce and Flanders Peace Field Project. Download the BYU Men's Chorus Silent Night soundtrack Play the BYU Men's Chorus Silent Night soundtrack See more at BYU News>>>>
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BYU Graduate Recreates Strikingly Realistic Cathedral

May 20, 2014 12:00 AM
Animation is often used to create worlds, people, creatures and places that only exist in an artist’s mind. Animators have also been known to use their vision and technical skills to recreate individuals and places that actually exist. But one recent animation graduate’s senior project took on both roles while restoring a medieval cathedral to its original look. Dennis West, who received his BFA in animation in April 2014, restored the Amiens Cathedral to its former beauty for his senior project. The final product is a video that takes viewers on a tour of the 13th century place of worship. Amiens Cathedral: City of God from Dennis West on Vimeo. West’s education has taken a route that many would consider to be unconventional. Several years ago, he received an associate’s degree in graphic design and worked in that field for years until he was unexpectedly laid off in 2008. After freelancing for a while, he decided to come back to school and get his bachelor’s degree even though he was already more than 40 years old. West says his time spent at BYU the past 3 1/2 years has helped him learn plenty about himself and his capabilities. “If I have enough interest in something, and I learn the technology and skills necessary to do it, I can create whatever I want,” West said. West chose to animate the cathedral even though he wouldn’t be able to visit it in person. The cathedral is well documented and recorded with photos, which allowed him to be accurate in his animation. “It’s the most complete cathedral I could find, and it’s the tallest one still standing that is still in operation,” West said. “But not everything in it is the way it was in the 1300s, so I wanted to create an animated version that made it look like it once did.” Seth Holladay, a BYU professor whose credits include Pixar’s Ratatouille and Up, served as West’s faculty mentor on the project. “Once you get into the industry, it’s more than just being able to do the individual pieces. It’s about how all the different elements work with each other, what order to do them all in, how certain problems are solved and so forth,” Holladay said. “And Dennis’ project helped him to learn a lot of those things.” Holladay noted that West possesses important attributes that will make him successful in his career. “He definitely has a passion for doing 3D animation, and he has a bit of a fascination for historical things,” Holladay said. “I’m glad he was able to bring it to completion. That’s a hard thing to do.” West is grateful for Holladay’s mentoring as well as the resources provided by the CFAC. “A couple of times I hit road blocks,” West said. “But Seth was good at pushing me and steering me in the right direction.”
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