new genre
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The Legacy of the Harris Fine Arts Center: How It Began and How It Lives On
The fine arts can be found in every corner of Brigham Young University. Hymns precede the weekly devotionals. Sporting events are filled with fans singing the Cougar Fight Song after every BYU touchdown. Art lines the halls of campus buildings. While the fine arts can be found everywhere on the BYU grounds, the Harris Fine Arts Center has served as the heart for fine arts for more than half a century. ...
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‘The Merry Widow’ Celebrates Over 120 Years of Opera at BYU
BYU’s Fall Opera “The Merry Widow” Combines the Talents of the School of Music and the Department of Theatre and Media Arts, Bids Farewell to the de Jong
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Instrumental Showcase to Feature the University’s Top Bands and Orchestras
The Instrumental Showcase Will Highlight the Talents of BYU’s Top Bands and Orchestras
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CFAC Experiential Learning: August 2022
Students Across the College of Fine Arts and Communications Have Accepted the Invitation to Experience Learning Outside the Classroom
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Eric Gillett Named New Associate Dean of College of Fine Arts and Communications
Professor and Department Chair Eric Gillett Begins New Role as Associate Dean
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Illustration Senior Anna Wright Tells a Story of Missionary Struggle and Healing
Wright hopes to open up the conversation about the difficult experiences that missionaries have while serving through her graphic novel
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BYU Philharmonic Season Finale Honors First Piece Played in de Jong Concert Hall
The BYU Philharmonic closes out its season with the piece that first opened the de Jong Concert Hall
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BYU animation, AdLab students win Student Emmy awards
BYU continues to be well represented at the annual College Television Awards
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Like Father, Like Son: Art Rascon Steps Down as Son Jacob Rascon Steps Up to Fill His Position as News Anchor
Jacob Rascon takes the place of his father Art Rascon after 36 years in the journalism business, looking forward to filling the shoes his father wore so well
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Experience Musical Magic With the Fall Family Concert Series
Kids of all ages are sure to delight in these fantastic performances from the BYU Philharmonic Orchestra and BYU Opera
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Lifelong Learning: BYU Comms Alum Rebecca Irvine Reflects on Her Education and Career
Irvine looks fondly back on her years at BYU and notes how they prepared her for her current career as a professor and author
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BYU Design Student Wins Big at National Competition
Audrey Hancock wins the 2021 AIGA national Command X competition
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New Digital Fabrication Tools Expand Students’ Art-Making In Digital Sculpture Class
In a new digital sculpture class taught by Associate Professor Collin Bradford, students explore the material, formal and conceptual potential of sculpture using new technologies. Digital 3D: Sculpture with Digital Tools is one of two new courses offered as part of the Art and Technology track within the BA degree. Students enrolled in digital sculpture learn the basics of 3D modeling, 3D rendering and creating physical objects from digital models using a 3D printer, laser cutter and a CNC machine (also called a CNC router). Continue reading on the Department of Art’s website.
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BYU New Media Symposium to Feature Guests, Professors Across Campus
Keynote speaker Mike Rugnetta will address the possibilities and positive use of new media
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Artist Nina Katchadourian Invites Students to ‘Be Curious’
While installing the new MOA exhibit “Curiouser,” artist Nina Katchadourian and curator Veronica Roberts visited with BYU art students
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BYU professors, students team up to develop game to teach young students STEM subjects
The College of Fine Arts and Communications and the College of Engineering teamed up to develop an alternate reality game. Tessera: Light in the Dark will be released in January after over a year of development by professors and students at BYU. Tessera: Light in the Dark is an interactive game about a mysterious collective of historically significant innovators, known as “The Tessera,” hunted by an even more unknown character who goes by “S.” Players navigate real-world and online computational thinking puzzles with the help of the ghosts of these famous men and women who are trying to save everything their think-tank stands for from S’s destructive tendencies. “The normal claim from educators is that the devices that we use, like a cellphone or a computer, is distracting from students’ learning,” said Jeff Sheets, Associate Professor of Communications. “An alternate reality game is a great vehicle to use for teachers because it actually reverses those relationships. Students can play this game while learning and having fun by trying to solve the mystery.” A replayable version of the game that can be condensed into a concise teaching unit will become available for classroom and home use after the live release. Teachers and students will have access to the game, both in and out of the classroom, for no cost. The Tessera players will learn principles of computational thinking (CT), which prepares them to better understand problems in computer science and technology fields. This is not a “learn-to-code” game but students who practice CT can become more confident and interested in studying computer programming. “This makes teachers the heroes because they have helped make learning interesting for students,” said Sheets. “The same tools and techniques that are used to distract students are being used to engage them, and this is the winning formula for teaching kids STEM (Science Technology Engineering & Math) subjects in the future. Students will be able to solve a puzzle while learning how to computer program. And we are bringing a little bit of the Arts to teaching STEM, they even call it STEAM now.” The game targets students ages 13-16, but aims to get more girls and minorities interested in STEM subjects. This game could potentially encourage more minorities and girls to become involved in STEM classes and careers in the future by showing them the basics of computational thinking. This game will show students that they already have the skills for computational thinking, including coding, and can encourage them to pursue STEM subjects in the future. The game developers designed a trading card game to go along with the online game because they wanted students to have an all-immersive experience. Players can use famous scientists, engineers, artists and mathematicians to claim innovations and gain higher points to win with the trading cards. Each card has a code that can be used in the online game to play against online opponents around the world. This game is designed to be both educational and fun. BYU faculty members have been working with students over the last year to develop this game. Over 30 students from various programs such as illustration, design, advertising, public relations, animation and film have worked together to create the content and to design the game. “The design of the game is two fold,” said Connor King, BFA Graphic Design student. “There is the puzzle and level design, as well as the art design and player experience, both of which are linked together.” Jeff Parkin, a BYU Theatre and Media Arts professor, and Jared Cardon, owner of partner group Tinder Transmedia developed the overall story arc of the game. Students involved created the levels, puzzles, gameplay and a majority of the art included. “After the levels were built, it was tested to see if things broke, and of course, if it was fun! If our game isn't fun, there is no purpose to making it,” said King. “It might look beautiful, and run without any errors, but if it isn't fun, we missed the mark.” Utah locals have the opportunity to attend a launch party for the game on Tuesday, January 17 from 5-7 pm in the Amber Room at the Museum of Ancient Life at Thanksgiving Point. There will also be a concurrent launch with program partner Computer History Museum in Silicon Valley. The Computer History Museum will host a real-life version of the game in conjunction with the virtual game. To learn more and to receive updates on the game, register on http://thetessera.org.
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Shaun Parry, CFAC Alumnus, to Receive BYU Alumni Achievement Award
Shaun Parry will be presented with a BYU Alumni Achievement Award on Thursday, Oct. 8. Prior to the award reception, Parry will give a lecture entitled “Impossible Dreams I Didn’t Know Enough To Dream.” The lecture will be held in the Madsen Recital Hall at 11 a.m. Admission is free and the lecture is open to the public.
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